Using editable Text in Antetype is easy, just select the “Editable in Prototype”-Property (Text) and you are done. But if you use this property in a widget with multiple state you realise that the entered text disappears once you change the state of this widget.
In this case just use the Script-Action used in the following example: The three textfields are editable: go ahead and enter some text. Clicking on “Save” stores the text in all states and selects the disabled state (not editable anymore).
The “Edit”-Button just changes the state back to “Normal”=editable.
textfield.zip (402.8 KB)